Steam Playtests
Orc Warchief: Strategy Story

Open now · By request

Orc Warchief: Strategy Story playtest

by OriginGames

Carve a war camp out of an ancient forest. Grab, drop and rally an unruly Horde with the Hand of the Warchief. Rescue goblins, claim forgotten sites and storm human castles. Every conquest brings new power and a Kingdom eager for revenge.

It's free to ask. The developer chooses who gets in.

Access
By request
Planned release
Feb 16, 2027
Developer
OriginGames
Platforms
Windows
Players
Single-player
Languages
Arabic, Bulgarian, Czech, Danish and 25 more

How to join the Orc Warchief: Strategy Story playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Orc Warchief: Strategy Story playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

New to playtests? How Steam playtests work

About Orc Warchief: Strategy Story

The humans scattered your people. Build the Horde that makes them regret it.

A handful of goblins, a small clearing and the Old Forest: your return begins here. Orc Warchief: Strategy Story combines camp building, creature management and castle assaults. Grow your Horde, choose when to march and defend the home you leave behind.

CARVE YOUR CAMP OUT OF THE FOREST

Mark trees for your goblins to cut, haul timber and build on the ground they clear. Raise shelters, food stores, forges and training grounds. Trees are resources and cover: opening more land can also open a path for trouble.

RULE WITH THE WARCHIEF'S HAND

Pick up orcs and goblins and put them where they are needed. Keep your warriors fed, rested and paid. A sharp slap feeds Fury; unleash a Frenzy when the fighting turns against you.

DISCOVER WHAT THE FOREST HIDES

Cut a route to captive goblins, reclaim a ruined forge and secure a shaman's grove. Human guards hold these places for a reason. Capture their outpost to stop the patrols it sends into your territory.

BUILD YOUR WARBAND

Train fighters and bring archers, shamans, trolls and ogres into the Horde. Combine warriors and artifacts to shape your force. Decide who joins the assault and who stays behind to defend the camp.

BREAK THEIR STRONGHOLDS

Choose a target on the war map and examine its defenses. Compare available approaches, weigh the danger and send your warband through gates, walls and courtyards to the lord inside. Review the losses and claim the spoils.

HOLD AGAINST THE KINGDOM'S REVENGE

Conquest raises the Kingdom's anger. Prepare palisades, gates and traps before its soldiers arrive. The assault briefing shows the retaliation risk and the defenders you will leave at home.

LEAVE A LEGEND

A fallen camp does not erase the Legend of the Warchief. Permanent upgrades carry into later runs, giving the next Horde a stronger beginning. Try a different camp, a different warband and a different route to victory.

Build the camp. Command the Horde. Make them remember.

From the game's Steam page.