Steam Playtests
Immortal-Paradise

Open now · By request

Immortal-Paradise playtest

by Mingda Wang

Game type: Action Game, RPG Game, Advanture Game. Feature: 工 shape fighting system, Each slash has its meaning. every slash could be identified by a horizontal slash(Yellow), lower slash(Blue) ,and vertical slash(red). Each slash has its way to defence.

It's free to ask. The developer chooses who gets in.

Access
By request
On playtest since
Sep 21, 2021
Planned release
Coming soon
Developer
Mingda Wang
Platforms
Windows
Players
Single-player
Languages
English

How to join the Immortal-Paradise playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Immortal-Paradise playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

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About Immortal-Paradise

Immortal-Paradise

Game type: Action Game, RPG Game, Advanture Game.

Background

It is a game about the future. Artificial Intelligent take care of all big city, the consciousness of human uploaded to the central supercomputer. The main characters come from the countryside, so they still get the bodies. Their job is to find a way to communicate with human consciousness in the big city. Figure out the truth - Are they really happy in the past centuries; Is the control computer a really "paradise" for the consciousness of the human being! If not, the left human will format and destroy the "Paradise". The left human will correct their civilization way. Players have to fight with different AI soldiers when they adventure in a different part of the city.

Feature: Game Mechanic(Fighting system)are the amazing part.

1.工 shape fighting system.

Attack method: Horizontal Slash, Low Slash, Vertical Slash, Kick

Defence method: High Block, Low Block, Dodge.

Low Slash beats High Block;

Vertical Slash beats Low Block;

Horizontal Slash beats Dodge;

Kick beat both Blocks.

2. One Button show multiple abilities based on stance.

Examples:

X = Push Kick

Shift X = Run Kick

WW X = Dash Kick

Space X = Air Kick

Hilding X = Kick Down

3. Crowd control:

Stunned; Prone; Knocked Up; Grabed; Staggered.

When Aerial Cleave(Space+2) meets prone opponent = Tons of damage;

When Uppercut(ww+1/1) meets stunned opponent = Knocked Up

The player will find out more fighting strategies in the game tour.

4. Details:

LB(Mouse left Button) basic attacks can be used 3 times before abilities. During LB basic attacks, Pressing the A, S, D key could switch attack angles to break defence.

Finally:

If you want to play some real Action game rather than a shooting game, this is your best choice. You can enjoy the amazing Action game mechanic.

If you want to enjoy a storyline. sorry, it is not a good game for you on this version. I am still working on story expression.

From the game's Steam page.