Steam Playtests
Trivals

Open now · By request

Trivals playtest

by Living on Ro Entertainment

A team hero sport with one rule: no passes, no score. Pass to charge the Elderball, borrow your teammate’s power, and take down the enemy Guardian, a goal that fights back and evolves with every hit.

It's free to ask. The developer chooses who gets in.

Access
By request
On playtest since
Oct 13, 2026
Planned release
2027
Developer
Living on Ro Entertainment
Platforms
Windows
Players
Co-op, Cross-platform, Multiplayer, Online co-op, Online PvP, PvP
Languages
English

How to join the Trivals playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Trivals playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

New to playtests? How Steam playtests work

How AI is used

Generative AI tools are used as part of our development workflow to support concept exploration, character design, visual development, marketing media, video production, 3D modeling workflows, and code assistance. All AI-assisted content is reviewed, edited, and integrated by our development team before being included in the game or store materials. The game does not generate AI content live during gameplay.

The developer's own words, from Steam.

About Trivals

Pass the ball. Pass the power

Grab the Elderball and pass it. Every pass charges it, and the ball carries the power of whoever held it. No passes, no score.

Strike the Guardian. Change the arena.

Hit a weak point with a charged ball to drain the Guardian's HP. Every hit, it evolves, fights back and reshapes the arena. First to drop it to zero wins.

Pick your playstyle

Every hero plays differently. Take to the air, slam through the crowd, control the arena or hit harder than anyone. Find the hero that fits how you play.

From the game's Steam page.