Open now · By request
Interlude playtest
by Interlude Project
Explore a virtual dungeon where each room is an entire game world, each with its own characters, gameplay, and themes. Dive deeper and deeper, unlock more and more worlds, and be the first to reach the Core!
It's free to ask. The developer chooses who gets in.
- Access
- By request
- On playtest since
- Feb 6, 2024
- Released
- Sep 5, 2025
- Developer
- Interlude Project
- Platforms
- Windows
- Players
- Single-player
- Languages
- English
How to join the Interlude playtest
- Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
- Request access to the Interlude playtest there. It's free and doesn't commit you to anything.
- The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.
New to playtests? How Steam playtests work
About Interlude
Interlude can be seen as a dungeon crawler with a time-based exploration loop, with one key particularity: each room is an entire game map. The game can be of any genre (action, shooter, platformer, 2D or 3D...), and the map can be of any size and type (from a small room to an entire game world with many biomes and cities)
Each room can be unlocked by paying a fee in the game's currency. The currency is produced by special assets called crystals that can be found by exploring/playing the games in the rooms. Thus exploring the dungeon/network and playing its games will make you richer and richer, and allow you to dive even deeper - and maybe, one day, discover the Core!
Warning: This game allows players to register with a blockchain wallet. This is optional and the game can be played normally by clicking "No" on the initial screen.
From the game's Steam page.





