Steam Playtests
Fissure : Cubic

Open now · By request

Fissure : Cubic playtest

by Aether-A

Playable With/Without VR! A sci-fi 3D geometry based puzzle game. Alternate universe Earth history in a futuristic Type I Kardashev civilization setting. Puzzle mechanics featuring lots of advanced technology.

It's free to ask. The developer chooses who gets in.

Access
By request
On playtest since
Feb 25, 2024
Planned release
To be announced
Developer
Aether-A
Platforms
Windows
Players
Single-player
Languages
English

How to join the Fissure : Cubic playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Fissure : Cubic playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

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About Fissure : Cubic

This is the playtest version!

Not everything below is in the playtest, but the first 8 puzzles are playable right now.

The year is 2013 in a universe very similar to ours, with the exception that humanity has made hundreds of years more progress in science and technology. Your road trip took a rough turn when a matter-phasing explosive round detonated in the street (which you were spared from by your skin embedded carbon nanostructure). You end up in a living metal structure used as a testbed for mechanical lifeforms (Mechforms). You will be challenged with puzzles originally designed for new AI to process and learn creativity. The human military is battling this great power and barely managing to make advancements through the city. You are lucky enough to have a chance alliance with the divergent Mechform Arc, who is indebted to you for saving his life. Now determined to forward your success, he will help your cause if your wits and problem solving skills are ready.

Special Features

VR and Standard Play Support

You do not need a VR Headset to play Fissure : Cubic.

Play in VR and use immersive controls for puzzle solving and physics interactions.

Play in Standard mode and enjoy enhanced graphics and a different movement style.

Specially Made Puzzles

Features a lot of puzzles crafted to work in interesting ways with the environment outside of the cube structures.

Evolution Algorithm

Robotic aircraft was fed through an "evolution" program I wrote that simulated wind pressure and sheer force with geometry "mutations" that affected the total wind resistance and outputted an altered version of human aircraft.

The vision of the game is:

Put all the cool stuff I've seen into a game. Airplanes, robots, massive spaceships, modern architecture, the works. It's also a continuation of a Minecraft map I made when I was 18, called Fissure: 2. Although not in the same exact universe, they are closely related.

From the game's Steam page.