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Bastion Of Beginnings playtest
by Sam Parton
A tower defense adventure with endless strategy. Experience procedurally generated maps, unique foes, and a comprehensive tower upgrades system, as you progress through the waves. See how long you can hold down the homebase in this dynamic and replayable game!
Anyone with a Steam account can join, and it's free.
- Access
- Instant
- On playtest since
- Apr 27, 2024
- Planned release
- Coming soon
- Developer
- Sam Parton
- Platforms
- Windows
- Players
- Single-player
- Languages
- English
How to join the Bastion Of Beginnings playtest
- Open the game's Steam page with the Join playtest button. Sign in to Steam if it asks.
- Use the Bastion Of Beginnings playtest signup there. You're in straight away, with nothing to pay.
- The playtest shows up in your Steam library, ready to install and play.
New to playtests? How Steam playtests work
How AI is used
It was used for the games main background image, and that is all.
The developer's own words, from Steam.
About Bastion Of Beginnings
Bastion of Beginnings is a tower defense game that seamlessly blends roguelite elements and rich replayability.
Key Features:
Foundational Upgrade System: Start with a simplified upgrade system designed as a precursor to our comprehensive tech tree. This initial system allows us to build out the necessary elements, and will evolve into a more complex and branching tech tree system in the future, adding depth and richness to your progression.
Procedurally Generated Maps
Every game presents a new map, featuring unique terrain generated by our procedural algorithms. Our path generation system, which is tweakable, allows for both crazy and simple paths, perfectly tuned for tower defense.
Scaling/Varied Enemy Types: Face off against enemies that scale and grow tougher with each wave. Anticipate a boss wave every 10th wave, offering not just a challenge but also rewards that enhance your gameplay.
Adaptable Tower Upgrades: Embrace a versatile "attribute" system for tower customization, allowing you to fine-tune stats such as RPM for cannons or firing rate for snipers. Your strategy shapes their evolution. As bosses fall, you're offered a roll on the upgrade system, granting the choice to select enhancements for your towers. This system fosters numerous synergies, stacking effects, and unique special abilities.
Early Access Roadmap:
- Driven by the Community: Your insights and input are crucial. Engage with us, share your thoughts on features, pinpoint bugs, and help direct the game’s progress.
- Refinement and Enhancement: Expect ongoing enhancements that polish gameplay, graphics, and performance, delivering a seamless experience across a range of devices.
- Fresh Threats and Defenses: Stay on the lookout for inventive tower options and new enemy variants that will join the fray.
- Expanding Tech Tree: Delve into an intricate tech tree with diverse pathways, ensuring each choice has a significant impact on your play style.
- Dynamic Landscapes: Look forward to more sophisticated world generation, including multiple enemy paths, alongside general improvements and optimizations.
Performance Improvements on the Horizon:
- Behind-the-scenes work is set to majorly advance performance, paving the way for larger-than-life battles and a smoother gaming experience. Our future plans include transitioning to Unreal Engine’s Mass framework for unparalleled performance enhancements. We are currently maximizing what we can achieve with UE’s standard actor system. The shift to Mass is planned as our next big leap forward after we lay the foundation with our community’s support.
Join us in the world of Bastion of Beginnings and help us craft a game that’s as engaging to strategize as it is exhilarating to play.
From the game's Steam page.





