Steam Playtests
Descent Of Lunaris

Open now · By request

Descent Of Lunaris playtest

by Unison Games

Assemble your squad and explore a lunar base where cosmic horrors warp your reality, challenge your strategy, and break your sanity. Descent of Lunaris is a grid-based dungeon crawling RPG inspired by Wizardry and Shin Megami Tensei.

It's free to ask. The developer chooses who gets in.

Access
By request
On playtest since
Dec 11, 2025
Planned release
2026
Developer
Unison Games
Platforms
Windows
Players
Single-player
Languages
English

How to join the Descent Of Lunaris playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Descent Of Lunaris playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

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About Descent Of Lunaris

The year is 2070. A lunar mining operation detects a signal emanating from deep within the moon. Moments later, systems fail, the robotic workforce turns hostile, and much of the base is lost.

You are sent to investigate.

Lead a team of operatives into a shifting lunar underworld. As you descend within the moon, you encounter strange beings and twisted reflections of civilization—structures and forms that should not exist, yet feel disturbingly familiar.

Are you being tested… or judged?

Prepare yourself for a surreal atmospheric RPG adventure and the horrors that wait for you.

Choose your team, customize your equipment and explore the dungeons to uncover the origin of the signal heard from deep within the moon.

A SANITY SYSTEM THAT ALTERS REALITY

As you explore each dungeon the party will lose stability with reality.

At low stability the dungeon itself can change, increasing risk and reward. Low stability unlocks rare encounters, events, and opportunities while dangerous variations of enemy encounters can also spawn.

Be careful, because sometimes danger can stalk you.

A UNIQUE FUSION OF DUNGEON CRAWLING AND TACTICS

With two combat modes, every encounter tests your planning, positioning, and control. Character skills and items work across both modes, providing the player flexibility and incentivizing experimentation.

  • First-Person Formation Combat - manage frontline and backline roles to optimize your offensive
  • Tactical Combat - where movement, positioning, and terrain matter

The overall combat system revolves around a dual-layer strength/weakness system where the player can exploit enemy weakness with either the right weapon, or buff/debuff.

FEATURES:

  • Inspired by classic dungeon crawlers, reimagined through modern design.
  • A MASSIVE pool of hand-painted enemies designed by artist witnesstheabsurd.
  • A unique stability system that dynamically alters dungeon exploration and combat encounters
  • Discover secret areas and optional bosses as you explore each dungeon
  • Party-based dungeon crawling with deep team customization
  • 9 classes + 18 subclasses with unique roles and skills
  • Over 200 unique skills to unlock and use in battle
  • Build your team of 4 from a variety of ranged and close combat operatives
  • Return to the moon base to swap party members, upgrade gear, resupply items and more.
  • A genre bending OST with 50+ tracks ranging from Industrial, EDM, and Hip-hop; lo-fi ambience to pounding battle themes.

From the game's Steam page.