Open now · By request
NIGHTFALL SURGE playtest
by STNWGN
Survive the zombie horde solo or in 3-player online co-op. Craft your own build: fuse weapons, fit enchants and stack relics that grow with your level. Clear 20 waves across three Danger levels, or face HELL and endless survival.
It's free to ask. The developer chooses who gets in.
- Access
- By request
- On playtest since
- Nov 1, 2025
- Planned release
- Coming soon
- Developer
- STNWGN
- Platforms
- Windows
- Players
- Co-op, Multiplayer, Online co-op, Single-player
- Languages
- English
How to join the NIGHTFALL SURGE playtest
- Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
- Request access to the NIGHTFALL SURGE playtest there. It's free and doesn't commit you to anything.
- The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.
New to playtests? How Steam playtests work
About NIGHTFALL SURGE
The horde is the problem. Your build is the answer.
NIGHTFALL SURGE is a top-down arena survival roguelite. Fight alone or with up to two friends in Steam online co-op. Dodge the crowd, unleash your signature ability and turn the dead into materials for your next bad idea.
Craft your own kind of overkill
Three weapon slots. Weapons to fuse. Enchants to socket. Relics that grow with your level. Combine these systems to create your own build, then keep changing it as the run unfolds. Your survivor is the starting point, not the finished plan.
Fuse. Upgrade. Experiment.
In Fusion, combine two weapons into a hybrid: choose its body and balance its payload. Add enchants, improve weapon levels and rarity, and build around the bonuses you find. Between waves, spend materials on weapons, items and relics; reroll the offers or lock something for later.
Try a weapon in the range preview before committing. Check the wave damage report to see which weapons actually delivered. Keep the combinations that work. Sell the mistakes.
Bring friends. Bring different builds.
Up to three players share the arena in online co-op. Combine your loadouts and revive downed teammates when the horde gives you an opening. The damage report breaks down every player and their weapons. Someone will still blame the lag.
10 survivors. A different starting point for every run.
Unlock survivors through account progression. Each has a starting weapon, stat profile, favoured weapon type and signature ability. Try the Brawler, Field Medic, Firefighter, Chemist, Cryotech and the rest of the roster. Every survivor can use all four weapon types: melee, guns, deployables and magic.
Win the run. Or see how far you can push it.
Clear 20 waves on Danger I, II or III. Face tougher pressure, elites and bosses as you climb the difficulties. HELL brings a meteor storm from wave one and rotating weekly affixes.
HELL does not end at wave 20
After the final resupply, HELL becomes continuous survival: no more shop breaks, just escalating enemies and returning bosses until you fall. Compete on the weekly leaderboard and keep unlocking survivors and cosmetics between runs.
Blood, crude humour and weapons with questionable names. The city is beyond saving. Your build might not be.
From the game's Steam page.





