Steam Playtests
Land and Sword

Open now · By request

Land and Sword playtest

by Rohr

Lead a group of survivors in a new land, build a functional settlement, manage deep production chains, and prepare defenses to face growing hordes of creatures. Balance growth, logistics, and survival in a world scarred by a creeping plague.

It's free to ask. The developer chooses who gets in.

Access
By request
On playtest since
Apr 2, 2026
Planned release
May 20, 2027
Developer
Rohr
Platforms
Windows, Linux
Players
Single-player
Languages
English, French, German, Japanese and 7 more

How to join the Land and Sword playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Land and Sword playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

New to playtests? How Steam playtests work

About Land and Sword

Evil is rising from the west. Fire consumes fields and homes, and the refugees, too weak to fight, can only flee.

Land and Sword is a medieval fantasy strategy and building game in which you guide a group of refugees in search of a new place to start over. Choose your route to the promised land and face the challenges of each region along the way.

To survive, develop your village, rescue and take in refugee families, manage food and equipment production, train soldiers, and build defenses to withstand hordes of looters.

Developer’s Note

This game is a solo project; I’m a programmer, and I’ve developed the entire game manually without using AI. All the art is created by me or third-party artists. As a lifelong fan of the genre, my goal is to create a simple game that includes everything I’ve always wanted in a city-builder.

Resource Management

Harvest what the land has to offer: chop down trees, mine stone and iron, plant and harvest crops, hunt, and gather. Everything needs to be transported, so the location of each building makes all the difference, and your city’s logistics can determine whether it thrives or collapses.

Set up complete production chains. To forge a sword, you must mine iron, chop wood for smelting, forge it, and deliver the finished product to whoever will use it. Each item requires several steps: mining, smelting, carpentry, forging, and transportation.

Settlement Growth

Build houses, workshops, farms, blacksmith shops, and the essential structures to sustain your community. Your villagers have their own routines: they live, work, and move around the village, bringing the town you’re creating to life.

Produce everything from armor and weapons to coats and shoes for the villagers. Keeping them happy is essential, because dissatisfied villagers will leave. And new families don’t just show up on their own—they need to be found, which makes every villager a valuable resource.

Winter

When winter arrives, food production becomes more difficult, and the cold threatens the lives of your people. Stockpile food in advance and keep your people warm, or be prepared to pay the price.

Defend Your Village

Hordes of raiders plunder and destroy everything in search of resources. The road to survival is brutal. Build walls, plan your defenses, and withstand the attacks.

Troops

Your soldiers are also your workers and are part of your population. When danger strikes, pull them from the fields, arm them, and send them into battle—but remember: every soldier who dies is one fewer worker, one piece of lost equipment, and a blow to the village’s morale.

Combat is tactical and real-time; you command platoons, not individual soldiers. Position your troops, flank the enemy, surround them, and use the terrain and walls to your advantage to overcome larger armies.

From the game's Steam page.