Steam Playtests
Manum

Open now · By request

Manum playtest

by District Games

A third-person 4v4 MOBA with no predefined heroes, lanes, or minions. Combine spells to build your own hero and fight for capture points.

It's free to ask. The developer chooses who gets in.

Access
By request
On playtest since
Nov 11, 2026
Planned release
2027
Developer
District Games
Platforms
Windows, macOS, Linux
Players
Co-op, Multiplayer, Online co-op, Online PvP, PvP
Languages
English, French, German, Portuguese - Brazil and 2 more

How to join the Manum playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Manum playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

New to playtests? How Steam playtests work

About Manum

Manum puts a new spin on the MOBA genre with fast-paced third-person 4v4 combat, free buildcrafting, and capture-point battles. No predefined heroes, no lanes, no minions.

Build your own battlemage from scratch every match, freely combining spells you loot from defeated creatures or trade with allies.

Fight together to claim capture points and destroy the enemy base in matches lasting approximately 25 minutes.

Team up with three other battlemages to fight for capture points. Defeat the creature guarding a point to make it claimable, then battle the enemy team to secure the capture and damage their base. Once captured, the point becomes inactive until its guardian respawns and is defeated again.

Coordinate your team’s attacks to claim points, take down opponents, and destroy the enemy base to win.

Start every match fresh, without predefined heroes or prebuilt spell loadouts. Combine melee attacks, ranged spells, and supportive magic in one build. Focus on a particular playstyle or mix them to create your own. Equip and swap spells as you play, adapting to your team’s needs and the opponents you face.

Your battlemage’s gauntlet lets you slot and combine any spell you find in the arena. How you put them together is in your hands.

Explore combinations of active, passive, and ultimate spells across different elements and schools of magic. Build around one discipline or bring several together, combining precise skill shots, wide-area effects, close-range attacks, and supportive magic.

Collect additional copies of a spell to upgrade it through three levels. Upgrades can do more than increase power: they can change how a spell works and what you can do with it.

Make your fire projectile explode on impact or pull escaping enemies back into your blood totem’s reach. Increase your black hole’s damage with each enemy dragged into its center, or upgrade your healing beam to also damage enemies.

From the game's Steam page.