Steam Playtests
OfMiceAndMechs

Open now · By request

OfMiceAndMechs playtest

by MarxMustermann

Survive in a dead world. Fight, scavenge and rebuild until you control a base and its workers. Collect all 7 glass hearts and claim the throne.

It's free to ask. The developer chooses who gets in.

Access
By request
Planned release
To be announced
Developer
MarxMustermann
Platforms
Windows, Linux
Players
Single-player
Languages
English, German

How to join the OfMiceAndMechs playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the OfMiceAndMechs playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

New to playtests? How Steam playtests work

About OfMiceAndMechs

OfMiceAndMechs is a rogulike, base builder and factory builder. It throws you into a world that lost its purpose long ago. The mechanisms kept running anyway: vast, indifferent, and grinding everything in their path to dust.

Inspired by Dwarf Fortress and RimWorld - a lighter take on the genre they defined.

FEATURES

  • Explore an open world at your own pace.
  • Build a base, chain workshops and put your workers to use.
  • Build traps, fortify your walls, and defend what's yours or lose everything.
  • Death is permanent... unless your workers still breathe.
  • Your brain implant shows the way, but the rest is up to you.

ROGUELIKE

Fight through eight dungeons with a combat system that punishes caution... the lower your HP, the faster you recover. Die without a base and it's over. Die with one, and someone else picks up where you left off.

BASE BUILDING

Build rooms, automate workers, and fortify against the waves that never stop coming. The deeper touch: a job matrix for full workforce control, and when things get desperate, you can go back into your base and man the defences yourself.

FACTORY BUILDING

Chain workshops tile by tile into living production lines, where every machine feeds the next. Assign workers to each step, set their priorities, and watch your factory run itself.

The implant in your brain speaks and it makes sense. It knows the machines, the workers, the chains of production. It wants you to succeed. Probably.

From the game's Steam page.