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The Exhibition playtest
by François Mauxion
A minimalist Knowledge-Vania with a bit of Bullet Hell in the mix, taking place in a ever-changing museum. Explore this place, its architecture, and its space, uncover its secrets and the memories hidden behind environmental puzzles.
Anyone with a Steam account can join, and it's free.
- Access
- Instant
- On playtest since
- Oct 29, 2026
- Planned release
- To be announced
- Developer
- François Mauxion
- Platforms
- Windows
- Players
- Single-player
- Languages
- Arabic, Bulgarian, Czech, Danish and 27 more
How to join the The Exhibition playtest
- Open the game's Steam page with the Join playtest button. Sign in to Steam if it asks.
- Use the The Exhibition playtest signup there. You're in straight away, with nothing to pay.
- The playtest shows up in your Steam library, ready to install and play.
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About The Exhibition
In this minimalist Knowledge-Vania, you explore a strange museum where the artworks transform the space and play with your perception of the environment. Hidden behind the puzzles scattered throughout these corridors are secrets and memories that will be revealed through the unique laws that shape this place.
A short, personal experience, created by a single person driven by the desire and need to share a reflection on the memories we leave behind in the places we’ve lived, the people we part ways with, and the encounters yet to come.
What is The Exhibition?
The idea for this game came to me during my visit to the Louisiana Museum in Humlebæk in 2025. The place, its atmosphere, and its architecture immediately gave me that “Stendhal syndrome”,I almost felt dizzy. I remember wandering through the rooms and hallways, drawing perspectives and overlapping floor plans in my sketchbook. I lost myself in my sketches just as much as in those galleries.
I then wanted to recreate that sensation by reproducing the architecture, then distorting it, adding other works, other corridors, and references that speak to me personally.
This game is an attempt to pay homage to this museum, but also to the works that have particularly moved me throughout my life. I draw inspiration from The Witness and House of Leaves, as well as from graphic and abstract art. I don’t really have a set direction, just the memory of this experience that left a deep impression on me, and that I want to share.
What kind of game am I creating? I don’t know. I don’t know which direction I’ll take. I’m going to let myself drift with my creative ramblings, adding, mixing, and deleting things, sometimes forgetting them, and letting myself be surprised.
From the game's Steam page.





