Open now · By request
Impermanence playtest
by Bad Choices Loud Noises, Duckosaurus Games
A father. A condemned theatre. A son’s voice from beyond. Step into a narrative horror game about grief, obsession, and refusing to let go as a force older than love pushes back.
It's free to ask. The developer chooses who gets in.
- Access
- By request
- Planned release
- 2027
- Developer
- Bad Choices Loud Noises, Duckosaurus Games
- Platforms
- Windows
- Players
- Single-player
- Languages
- Dutch, English, French, German and 5 more
How to join the Impermanence playtest
- Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
- Request access to the Impermanence playtest there. It's free and doesn't commit you to anything.
- The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.
New to playtests? How Steam playtests work
About Impermanence
The Orpheum Theatre should have stayed abandoned.
Instead, you return night after night.
Carrying boxes of toys, photographs, trophies, drawings.
Fragments of a life.
You're not here to remember your son.
You're here to bring him back.
Rebuild what you remember.
Jumping off the bed.
Giggles coming from inside the closet.
Give him a place to come back to.
Find the frequency.
You turn up the volume.
Sweep the frequencies.
What was once fleeting can be captured.
Forced into structure.
And then—
you hear his voice.
But something is fighting back.
The theatre changes.
Objects shift.
Memories decay.
Your work is being undone.
Some things cannot be brought back.
But you promised you'd fix it.
So you keep going.
Further than you should.
Further than anyone should.
Impermanence is a first-person psychological horror experience about grief, obsession, and refusing to let go.
No weapons.
No monsters waiting in the dark.
Only the slow realization that the universe is trying to correct what you've done.
From the game's Steam page.





