Steam Playtests
Hotel Is Hungry

Open now · By request

Hotel Is Hungry playtest

by Chocolate Dungeon

The world ended. You got a hotel job. Check guests in, serve their orders, keep them away from killers, and decide who the hotel eats. A horror hotel management game.

It's free to ask. The developer chooses who gets in.

Access
By request
On playtest since
Nov 2, 2026
Planned release
Q2 2027
Developer
Chocolate Dungeon
Platforms
Windows
Players
Single-player
Languages
English, French, German, Japanese and 8 more

How to join the Hotel Is Hungry playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Hotel Is Hungry playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

New to playtests? How Steam playtests work

About Hotel Is Hungry

The contract is signed. What's done cannot be undone. The hotel does not tolerate hunger.

Hotel Is Hungry is a claustrophobic hotel management and psychological horror game. After a

solar flare turns the world into a radioactive nightmare, you run the front desk of a hotel that's

secretly a living, hungry monster, and you decide who survives the night.

Talk to guests at the front desk each morning and place them in rooms based on what they ask for.

At night, grab your flashlight and face what your choices brought into the dark.

Every guest secretly plays a role: victim, sheriff, or killer. Place them in rooms Tetris-style. Get it

wrong, and you might be the one who gets them killed.

If a guest won't talk, look through the keyhole. But something might be looking back. Decide who

to feed to the hotel based on what you witness.

BLACKOUT

You manage the power grid each night. Leave a room dark, and its guest becomes the hotel's prey.

RUN TO THE LIGHT

If a guest attacks, your only chance is sprinting to the lit Bar at the end of the hall. Monsters can't

follow you into the light.

ROOM SERVICE

Guests knock with requests: coffee, beer, something microwaved. Dash to the bar, prepare it, and

deliver it before the trip back gets you killed.

UPGRADES

Use your earnings to unlock new floors and rooms, and upgrade your flashlight and generator to

survive longer.

NEVER THE SAME NIGHT

Generators flicker, guests roam, rules shift. Every choice leaves a permanent mark. No two nights

are the same.

The hotel is hungry. Feed it, or become the menu.

From the game's Steam page.