Open now · Join instantly
Star Journey playtest
by GTGD
Command a crewed starship from the inside. Explore a living galaxy, answer distress calls, fight hostile ships, manage damage, craft supplies, and make captain-level choices during an interstellar war.
Anyone with a Steam account can join, and it's free.
- Access
- Instant
- On playtest since
- Jun 19, 2026
- Planned release
- Coming soon
- Developer
- GTGD
- Platforms
- Windows, macOS
- Players
- Single-player
- Languages
- English
How to join the Star Journey playtest
- Open the game's Steam page with the Join playtest button. Sign in to Steam if it asks.
- Use the Star Journey playtest signup there. You're in straight away, with nothing to pay.
- The playtest shows up in your Steam library, ready to install and play.
New to playtests? How Steam playtests work
How AI is used
Generative artificial intelligence has been used to create store page thumbnails based on the developer's scene work. Generative artificial intelligence has been used by the developer to improve the performance of the developers code to achieve incredible in game performance with respect to voxel mesh rendering and voxel lighting calculations. Thanks to the contributions of gen ai Star Journey performs beautifully even on laptops that have no dedicated GPU.
The developer's own words, from Steam.
About Star Journey
In Star Journey, you are the captain of a crewed starship caught in a war between the United Worlds and the Neo Terrans.
Travel a living starmap of claimed worlds, hostile fleets, neutral powers, spaceports, unexplored systems, and dangerous anomalies. Take command from inside your ship: pilot through space, raise shields, fire torpedoes, manage power, repair hull damage, consult your officers, and decide where your crew goes next.
The frontier is full of incidents waiting for a captain’s judgment. Rescue stranded survey teams, investigate suspicious distress beacons, uncover ancient probes, stabilize unstable anomalies, make first contact with new civilizations, and decide whether defecting enemy captains deserve asylum. Some missions lead to diplomacy. Some lead to discovery. Some are traps.
Beyond the bridge, the war continues. Factions move fleets, defend homeworlds, patrol borders, capture systems, repair damaged ships, and lose captains. Your actions leave a persistent mark: ships are damaged or destroyed, passengers come aboard, prisoners are held, discoveries are recorded, and explored systems remain explored.
Feature List
- Choose your side in a war between the United Worlds and the Neo Terrans.
- Command your starship from inside the ship using piloting, science, weapons, power, comms, integrity, teleporter, medical, and captain consoles.
- Detailed tutorial, in the form of commissioning your starship, to learn the fundamentals of commanding a starship.
- Explore a persistent starmap of friendly, hostile, neutral, claimed, and unexplored systems.
- Fight enemy ships and pirates with shields, torpedoes, hull damage, fires, explosions, and catastrophic ship destruction.
- Land on planets, visit spaceports, shop, repair your ship, and investigate special landing sites.
- Take on science-driven episodes including distress calls, ancient probes, unstable anomalies, stranded expeditions, first contact, and enemy captain asylum.
- Make first contact with new people, and perhaps invite them to join your faction!
- Manage crew morale, call officer meetings, receive reports, and hear your crew react to discoveries and decisions.
- Rescue survivors, transport passengers, capture enemy captains, and deliver defectors to your homeworld.
- Use autopilot and target-frame HUD labels to navigate to planets, ships, beacons, probes, anomalies, derelicts, and landing sites.
- Mine resources from asteroids, craft items, trade goods, repair damage, and build or modify voxel starships.
- Experience a living faction war with persistent fleets, captains, ship damage, system control, prisoners, rescues, and battlefield outcomes.
- Save and load persistent quest progress, ship hull damage, passengers, fleet state, exploration records, and starmap changes.
Build if you want to. Fight if you must. Explore because the frontier is waiting.
From the game's Steam page.





