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Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine

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Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine playtest

by 399 Games

A push-your-luck Minesweeper VN where every safe tile grows an exponential pot and your score is capped by your rarest resource. Reveal cells to mine Gold, Iron and Crystal, watch cascades multiply your winnings, and decide when to cash out or stop before a mine resets everything.

Anyone with a Steam account can join, and it's free.

Access
Instant
On playtest since
Jun 17, 2026
Planned release
To be announced
Developer
399 Games
Platforms
Windows, macOS, Linux
Players
Single-player
Languages
English

How to join the Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine playtest

  1. Open the game's Steam page with the Join playtest button. Sign in to Steam if it asks.
  2. Use the Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine playtest signup there. You're in straight away, with nothing to pay.
  3. The playtest shows up in your Steam library, ready to install and play.

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About Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine

+--------------------------------------------------+

! MINE-RISK SEEN !

+--------------------------------------------------+

Mine-Risk Seen is a push-your-luck puzzle-strategy game that fuses three ideas into one tense decision: classic Minesweeper deduction, a stop-or-continue gambling loop, and Nizian scoring, where your rarest resource caps the value of everything you collect.

You don't play to clear the board. You play to maximize a composite score while managing your exposure to risk -- one tile at a time.

==================== THE CORE LOOP

o Reveal cells on a mined grid to deduce where the danger is.

o Every safe tile you uncover grows your pot exponentially -- a single cascade that opens many tiles at once makes it jump.

o Collect Gold, Iron and Crystal, which sit visible on hidden tiles like glittering bait -- and any gem might be hiding a mine.

o Hit CASH OUT to bank your pot safely -- or keep going to multiply it further.

o Touch a mine and your current pot collapses back to 1 and you lose a life.

The pot is its own autonomous score. Resources and flags never affect it -- only how many safe tiles you reveal. Open the board efficiently and the pot rewards you; tap timidly tile by tile and you fall behind.

================= NIZIAN SCORING -- YOUR RAREST RESOURCE DECIDES

Your main score is:

(total pot x min(Gold, Iron, Crystal)) / number of moves

The least-collected resource is the bottleneck. Hoarding 50 Gold and 50 Iron is worthless if you only grabbed 3 Crystal. To score high you must explore the whole board, balance your three resources, and do it in as few moves as possible. Efficiency, balance, and calculated risk all reinforce each other.

Choosing to STOP voluntarily -- instead of dying -- earns a 10 percent bonus. Going out on your own terms always beats getting blown up.

==================================================== FOUR MODES

o Stop & Continue: the pure push-your-luck experience, with cashing out and voluntary stop.

o Draws: a limited number of clicks, no move divisor; every reveal is precious.

o Classic: straight Minesweeper, no pot or resources.

o Economy: certain tiles cost credits, risky reveals can earn them, and bankruptcy ends the run. A deliberate war of attrition where credits are a survival gauge, not a reward.

===================SQUARE AND HEXAGONAL GRIDS

Five difficulty presets across two grid shapes change how neighborhoods connect and how deduction flows:

+------------+-------------+-------+-------+

! Difficulty ! Grid ! Mines ! Lives !

+------------+-------------+-------+-------+

! Easy ! 9x9 ! 10 ! 5 !

! Medium ! 16x16 ! 40 ! 3 !

! Hard ! 16x30 ! 99 ! 1 !

! Hex Medium ! 12x12 hex ! 30 ! 3 !

! Hex Hard ! 16x16 hex ! 60 ! 2 !

+------------+-------------+-------+-------+

The first click is always safe, and every board is generated to contain forced-choice situations -- real deduction, not pure luck. Each run carries a seed you can copy and share, so an identical board can be replayed.

From the game's Steam page.