Steam Playtests
World Tear

Open now · By request

World Tear playtest

by Hollow Sky

Explore procedural and custom designed worlds in World Tear. Build and craft to your heart's content in first person. Challenge yourself to fight and level up your character with the third person combat system. Find the secrets of the world.

It's free to ask. The developer chooses who gets in.

Access
By request
On playtest since
Aug 9, 2026
Planned release
To be announced
Developer
Hollow Sky
Platforms
Windows, macOS, Linux
Players
Single-player
Languages
English, French, German, Italian and 5 more

How to join the World Tear playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the World Tear playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

New to playtests? How Steam playtests work

How AI is used

Generative AI is used as a development tool to explain programming concepts and generate portions of code used within the project. It is also used to assist with language localization. Additionally, an AI-generated image layer is used for the foreground grass featured in the main Steam store page artwork. No generative AI is used to create any in-game artwork, music, models, or other visual or audio assets. All in-game assets are either created by the developer, obtained from free asset libraries under their applicable licenses, or purchased from third-party creators with appropriate commercial-use licenses.

The developer's own words, from Steam.

About World Tear

Notice: (World Tear is an Indie Game made by a single developer with some paid assets. While there is a vision for the game it will take time to fully flesh out the idea especially story/lore elements. How the world looks characters and artwork can and will change through development.)

EXPLORE

Explore vast procedural worlds made of cubes and 3D artwork.

Travel through tears in the world to custom combat, non building - exploration areas.

CRAFT & BUILD

Dig and mine resources in first person. Build structures on a cube based grid system. Craft materials and tools.

COLLECT TEARS OF YOUR ENEMIES

Fight enemies in a third person combat system. Use melee weapons. Light and heavy attacks, shields and more. Collect tears to level up your character.

DEVELOPMENT BACKGROUND, SUPPORT, & DETAILED USE OF AI

This game is currently being bootstrapped and developed by a solo developer who is also attending college. Please check out my social media pages or the Steam Community Hub for more background information about the project.

The best way to support this project is by adding it to your Steam wishlist. If you would like to support the project in other ways, please check out my social media pages and the Steam Community Hub.

I personally prefer not to rely heavily on AI-generated artwork. However, I value AI as a tool in other areas and want to remain open to responsibly using this exciting new technology. I am a solo developer creating this project with little to no funding while attending college, and I am doing everything I can to develop the game ethically.

I would love to hire artists, programmers, and musicians, but I currently do not have the budget to do so. This is a monumental undertaking and the largest project I have taken on so far. I want to be honest about my work and remain open to using new tools ethically when they can bring value to the project.

AI is primarily used to assist with programming and to help explain unfamiliar topics. I have also used AI in some of the marketing artwork displayed on this Steam page. Otherwise, no AI-generated content is used in the game’s artwork. All in-game artwork is either created by me, purchased from online marketplaces, or sourced from free asset libraries under CC0 or attribution-required licenses.

From the game's Steam page.