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Hellkick playtest
by ClawSea
One kick, one survivor. HELLKICK is an early 2000s inspired lightning-fast two-button fighter: divekick your way down the circles of Hell, snap spines in x-ray FATAL KICKS, and duel on arenas that fight back. No combos to memorize! Every single hit is death, yours or theirs.
Anyone with a Steam account can join, and it's free.
- Access
- Instant
- On playtest since
- Jul 23, 2026
- Planned release
- Q2 2027
- Developer
- ClawSea
- Platforms
- Windows
- Players
- Multiplayer, Online PvP, PvP, Single-player, Split-screen PvP
- Languages
- English
How to join the Hellkick playtest
- Open the game's Steam page with the Join playtest button. Sign in to Steam if it asks.
- Use the Hellkick playtest signup there. You're in straight away, with nothing to pay.
- The playtest shows up in your Steam library, ready to install and play.
New to playtests? How Steam playtests work
How AI is used
HELLKICK uses some AI-generated assets under human direction which include some of the arena artwork. All game design, combat systems, and programming are hand-crafted, and every generated asset was art-directed, curated, and integrated by the developer.
The developer's own words, from Steam.
About Hellkick
You’re back in the early 2000s. Two buttons. Jump and kick. That's the whole moveset and it's all you need, because in HELLKICK every clean hit is a kill. Health bar gets rekt, no chip damage, no 47-hit combo trials. Just you, a damned cyborg, and the exact moment your opponent makes a mistake.
Dante had a guided tour. You're fighting your way down. Descend the circles of Hell, the hopeless twilight of LIMBO, the eternal hurricane of LUST, the rain-rotted slush of GLUTTONY, with deeper circles to come and dethrone the boss that rules each one: BEELZEBUB on his mecha-rex, MINOS the infernal judge, and all three heads of CERBERUS.
Every single arena has its own torment: lava geysers, sweeping laser beams, killing hail, a stampede of hell-boars, lightning storms, a heartbeat that drags you toward the centre. Learn the arena or die by it. Your opponent already has.
End a match in style: cinematic x-ray finishers that track the actual skeleton! Watch the spine flex, crack, and let go in slow motion. Six cyborgs, six signature executions. The demons watch. They approve.
- Grab the pentagram at centre stage and briefly become an actual goat demon
- Fill the HELL METER by living dangerously, then burn it for hellfire speed
- Bait the divekick, kick back out of your own arc, punish the landing
The base six: PYRON, NOCT, VOLT, NULLA, BRINE, OMEGA-X plus the rosters of every circle you conquer. Each circle's six cyborgs are the spoils of beating its boss.
Super stable duels over Steam: quick match, private lobbies with 4-letter codes, your pick of every arena you've unlocked. One kick still means one kill...now it's personal.
It thinks. That's the problem.
No patterns. No openings to memorize. Before you commit, it has already played your next second out and chosen the one that ends with you face-down on the pentagram. Three difficulty tiers, honestly named: even the easiest one wants you dead.
- 38 achievements, from your first blood to clearing circles without a continue
- SLAYERS OF HELL - global leaderboards carved in stone
- A per-arena metal soundtrack - every arena has its own battle theme
- Controller support with remappable controls
- An arcade attract mode if you leave it idle, like the cabinet it wants to be
- Stay for the credits. Trust us.
From the game's Steam page.





