Steam Playtests
BUNNYBALL: Arcade Basketball Roguelike

Open now · By request

BUNNYBALL: Arcade Basketball Roguelike playtest

by SuperSloth Games

BUNNYBALL is an addictive arcade basketball roguelike game where you create incredible combos by combining balls with special power-ups, collectible cards, and powerful charms. Defeat bosses, break records, and fill the machine with gold.

It's free to ask. The developer chooses who gets in.

Access
By request
Planned release
Coming soon
Developer
SuperSloth Games
Platforms
Windows
Players
Single-player
Languages
English, French, German, Italian and 6 more

How to join the BUNNYBALL: Arcade Basketball Roguelike playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the BUNNYBALL: Arcade Basketball Roguelike playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

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About BUNNYBALL: Arcade Basketball Roguelike

BUNNYBALL is an arcade basketball roguelike about throwing real shots and building unreal combos. Every basket is a physics throw under a ticking clock - and every five shots form a poker hand. Pair up your balls, break the scoring, and beat the machine one impossible run at a time.

Step up to the machine

Forget simulation basketball - this is the coin-op hoops cabinet from the arcade, rebuilt as a full roguelike. Each round gives you a target score and not enough time. Your aim earns the baskets; your build decides what they're worth. Sink five shots and they're scored like a poker hand - a Pair of matching balls, a Full House, a Five of a Kind - each with its own multiplier. The better you build, the harder every throw counts.

Rig the game in your favor:

Collect the Cards: 25+ run-warping cards that stack into engines - multiply grouped scores, charge the jackpot faster, earn interest on your savings, or summon a god's hand that scores a ball for you every few seconds.

Change the balls themselves: 10+ ball types that rewrite the rules of a hand. The Golden Ball pays coins per basket. The Snowball grows every time it scores. The Chameleon becomes whatever you scored last - pair it with anything. The Glass Ball scores big but shatters if you keep missing.

Sticker them up: slap stickers onto individual balls - double a ball's score at the risk of it breaking, or earn payouts for streaks with your favorite.

Bring in the machines: activate boosters that physically invade the court - twin dunking hands that slam your shots home, revolvers that gun stray balls into the hoop, desk fans that blow balls back to you, and a machine that rains catchable coins over the floor.

Ride the hot streak

Keep scoring without missing a beat and the jackpot bar climbs - five levels up to a full slot-machine spin for coins, points or extra time. Land the time and the round literally reopens: barrier down, clock refilled, streak alive. How long can you keep a round from ending?

Then come the bosses

Every act ends at a boss machine with its own rules: basket eight balls in the exact order they drop from the dispenser, thread your throws through vacuum portals, or crack open a sealed hoop by clearing a rotating ring of nine.

Key Features

All the numbers below describe the demo — the full game grows every one of them.

  • 25+ cards with unique run-altering abilities
  • 10+ ball types that change how hands are scored
  • Ball stickers with risk/reward twists
  • 12+ activatable boosters that enter the court physically
  • 3 full boss fights, each a different machine
  • A jackpot slot machine fed by your hot streaks - win back time itself
  • Market with rerolls, vouchers, interest economy and 5+ starting teams
  • Runs are saved - leave mid-run, continue from your last round
  • Handcrafted pixel art with CRT fuzz, straight from the fairground

Aim with your hand. Break it with your build.

From the game's Steam page.