Open now · By request
Fallen Crowns playtest
by Demonia Game Studios
Four Kings fell and their crowns went to monsters. Rise in a third-person action RPG where enemy factions learn how you fight and answer back, and raider camps you ignore grow into warcamps that raid the town by night. Master six classes, raid dungeons and claim the stolen crowns.
It's free to ask. The developer chooses who gets in.
- Access
- By request
- On playtest since
- Nov 4, 2026
- Planned release
- Mar 2027
- Developer
- Demonia Game Studios
- Platforms
- Windows
- Players
- Co-op, Multiplayer, Online co-op, Single-player
- Languages
- English
How to join the Fallen Crowns playtest
- Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
- Request access to the Fallen Crowns playtest there. It's free and doesn't commit you to anything.
- The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.
New to playtests? How Steam playtests work
How AI is used
Some artwork and marketing assets for Fallen Crowns were created with the assistance of generative AI tools. All AI-assisted assets were reviewed and edited by the developer before inclusion. The game does not use AI to generate content live during gameplay.
The developer's own words, from Steam.
About Fallen Crowns
Four kings, and the wizard who taught them, wove the Eternal Seal and bound the Abyss beneath it. For three hundred years the Seal held, and the kingdoms forgot what it had cost.
The kings grew old. The wizard did not. On the longest night of the winter he opened the Seal. The Spawn came up through the fortress stones, Aldric the Unbroken died on his own throne, and the other three kings fell before the thaw. Aldric's own champion knelt to the thing that killed his king, and rose as the Warlord. Every town on the King's Road is ash. One gate still stands.
You are no king. No knight. No name written in the stars. But the crowns of the Eternal Seal were never meant for the worthy. They wait for the strong.
A living kingdom to explore
Fallen Crowns is a third-person action RPG set in one large, open kingdom. Walk out of a walled market town into farmland, river valleys, barrow hills, a siege camp and the old king's keep, with no loading screens between them. Townsfolk go about their day, raiders roam the roads, and patrols notice you before you notice them.
The sun rises and sets, nights fall dark and lantern-lit, and the weather turns from clear skies to fog, rain and thunderstorms.
Quests, levels and loot
Follow the ! and ? marks to the people of the kingdom. Captains, smiths, millers and priests need help, and their quest lines take you from level 1 to 30 across the whole realm: clear bandit camps, hunt down beasts, scout the siege lines, retake the keep's great hall and choose your reward from the gear they offer. Bounties on the Quartermaster's board give you something to do between story quests.
Every enemy has a level. Fight things your own size and you earn your keep. Pick a fight with something stronger and you will feel it.
Combat with weight
- Guard and parry: block with your weapon, or time it perfectly to turn a blow aside and open the enemy to a crushing riposte.
- Break their poise: wear an enemy down until they stagger, then finish them with an execution.
- Charge your heavy attacks, dodge through blows with a perfect roll, and sprint on a shared stamina bar.
- Every weapon fights differently: greatswords, greataxes, sword and shield, two blades at once, bows, polearms and staves, each with its own moves.
- Readable enemies: every swing has a wind-up you can learn, and elites and packs fight together.
- Six classes: Warden, Hunter, Wizard, Rogue, Warlock and Paladin, each with its own starting kit, weapons, armour type and spells.
- Shape your class: each class has three talent branches. Earn a point every level, build the way you like to fight, and unlock new spells as your class grows.
- Gear that shows: every helmet, chestpiece and weapon you equip changes how you look, and matching armour sets grant bonuses.
- Create your champion: choose a species, body, face, hair and colours in the character creator.
Gates across the kingdom lead down into crypts, mines and forges full of treasure and things that guard it. At the bottom of the deepest ones wait the bosses: huge, multi-phase fights with a stagger bar to break and attacks you have to learn. Bring them down and claim what they were guarding.
Each of the four kingdoms is held by a monstrous Crown Bringer, a creature twisted by the stolen power it wears. Defeat it and its crown is yours, along with a permanent crown power. Claim all four, and the Wizard King is waiting.
Early Access includes the whole first kingdom: the open world, its town, its quest lines and bounties up to the level cap of 30, its dungeons and bosses, its twenty Rivals, and its Crown Bringer. The other three kingdoms and the Wizard King will arrive in updates during Early Access.
- Online co-op for up to 4 players: invite friends through Steam, or use the party finder to join a dungeon run. Each player brings their own hero and keeps their own loot.
Full controller support, Steam Deck settings, Steam Achievements and Steam Cloud saves.
Fallen Crowns is made by a solo developer.
From the game's Steam page.





