Open now · By request
RailGame playtest
by Levia Labs
Lay tracks between stations, put trains on them and set their schedules. Then sit back and watch the network run, through the seasons, from day into night, by river, lake and sea. A calm rail game in poster style, played without pressure and without a game over.
It's free to ask. The developer chooses who gets in.
- Access
- By request
- On playtest since
- Oct 20, 2026
- Planned release
- Mar 2027
- Developer
- Levia Labs
- Platforms
- Windows, macOS, Linux
- Players
- Single-player
- Languages
- Arabic, Czech, Dutch, English and 18 more
How to join the RailGame playtest
- Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
- Request access to the RailGame playtest there. It's free and doesn't commit you to anything.
- The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.
New to playtests? How Steam playtests work
How AI is used
Automated temporary localization files, that can be overrided by mods
The developer's own words, from Steam.
About RailGame
Draw tracks. Place trains. Set the schedule. Watch them arrive.
Connect stations with track, give every train its stops, and watch the network come to life.
Build a network that flows
Join stations into lines and loops, add junctions and signals, and keep reshaping the layout until every trip takes less time.
Schedules that work
Pick each train's stops and their order. Passengers travel between stations and pay for every journey, so a faster network carries more of them.
Score
Contracts, missions, the campaign and the shop all feed one score. Open new areas and grow at your own pace.
A living world
Seasons change, day turns to night, rain and snow drift across the map. Rivers, lakes and seas carry ships between ports.
Chillout gameplay
Take your time. Adjust a line, follow a train, take a photo, or just watch.
Poster art style
Clean shapes and flat colours, like a travel poster that keeps moving.
Mods
- More maps on the same engine
- Every map is a folder: easy to change, easy to share
- Custom content: economy, contracts, textures, music and translations
- Photo mode, and a camera from one station to the whole map
- Plays offline, without an account or telemetry
- 25 languages
From the game's Steam page.





