Steam Playtests
Strikemania

Open now · By request

Strikemania playtest

by Michaël Jacquet

You are the missile. Launch. Strike. Repeat. Kamikaze your way through defenses, master each route, and use previous missiles to help clear the path in this fast-paced retro arcade time-attack game.

It's free to ask. The developer chooses who gets in.

Access
By request
Planned release
Q1 2027
Developer
Michaël Jacquet
Platforms
Windows
Players
Single-player
Languages
English

How to join the Strikemania playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Strikemania playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

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About Strikemania

Perfect run or nothing. There’s no in-between.

Kamikaze your way through crazy, obstacle-filled routes, squeeze through tight gaps,

smash through defenses, and reach your target before time runs out,

or you’ll be zapped into oblivion.

On some routes, your previous missiles replay alongside you.

Use them to clear defenses or overload, trigger openings, and create a path for your next attempt.

A series of failures. One perfectly coordinated strike.

Experiment with angles, timing, and momentum.

Find the fastest route, optimize your route, and shave precious milliseconds off your time.

Chase personal bests, compete against players worldwide, and climb

the global leaderboards as you push for the perfect run.

Fast attempts. Instant restarts. Pure speedrunning precision.

Build your own missile gauntlets with the level editor.

Design precision obstacle courses, elaborate chains of destruction,

or routes that look completely impossible, then prove they aren’t.

Fast-paced, physics-based arcade action.

Precision gameplay built for speedrunning and route optimization.

Global leaderboards with separate controller and keyboard rankings

A unique replay mechanic where previous missiles return in later attempts.

Crazy routes filled with tight passages, deadly hazards, and destructible defenses.

Levels combining precision flying, route optimization, and puzzle-solving.

Personal bests to chase and perfect.

A level editor for creating your own challenges.

A bold 2D style inspired by late-70s and 1980s arcade graphics.

From the game's Steam page.