Open now · By request
Echo Sequence playtest
by Tamas Szabadi
An isometric, top-down roguelite shooter where your deaths are your squad. Die, and your last life fights on as an Echo, repeating every move and every shot. Die again and there are two. Plan across loops, split the work between your past selves, and clear each level together.
It's free to ask. The developer chooses who gets in.
- Access
- By request
- On playtest since
- Nov 10, 2026
- Planned release
- 2027
- Developer
- Tamas Szabadi
- Platforms
- Windows
- Players
- Single-player
- Languages
- English, French, German, Hungarian and 8 more
How to join the Echo Sequence playtest
- Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
- Request access to the Echo Sequence playtest there. It's free and doesn't commit you to anything.
- The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.
New to playtests? How Steam playtests work
About Echo Sequence
Every death counts
When you die in ECHO SEQUENCE, you don't just start over. Your last life comes back as an Echo: a hologram that repeats every step you took and every shot you fired, while you play the level again beside it. Die again and there are two. Then three.
Split the job across your lives
A level only opens once you have raised enough power: hold pressure plates, escort the power cart, bring down the boss. It is more than one soldier can do. So spend a loop on a plate, end it, and let your Echo hold that plate while you take the next one.
Your Echoes do the same thing, every time
An Echo never improvises. It walks the same path and fires at the same moment, which makes it the most reliable teammate you will ever have, and the hardest one to plan around. Guard the cart through the quarry with the lives that came before you.
The dead fight back
The undead don't care which of you is real: they go after your Echoes as hard as they go after you. Brutes pick up crates, barrels and even other zombies and throw them into your line. Summoners raise more of them, skeletons hide behind shields, and a boss waits at the end.
Set it all on fire
Barrels burn and explode, fire spreads through grass and trees, and cover breaks apart. And next loop, your Echo will light the same fuse at the same second.
Every loop is a resource
Each level gives you a fixed number of loops, and every loop you spend comes back as an Echo. End a loop early when your job is done, or push on and fight. Between levels, pick upgrades that shape your run. Between runs, your Memories unlock new weapons and upgrades.
Features
- Time-loop co-op with yourself: every spent loop fights beside you as an Echo
- Hand-built, semi-random levels: a suburban street, a quarry and a shop overrun by the undead, plus boss fights!
- Multiple weapons, drops, upgrades and permanent unlocks between runs
- A planning timeline that shows when each of your Echoes will be holding each objective
- Full controller support
From the game's Steam page.





