Steam Playtests
DeadShare

Open now · By request

DeadShare playtest

by Ludusware Studio

Six seats. Six players. One game show that smiles while it watches you. Make your secret pick, read the room, and stay in your seat while the wheel turns on SIXFOLD, the 2010 TV show nobody was meant to see.

It's free to ask. The developer chooses who gets in.

Access
By request
Planned release
Coming soon
Developer
Ludusware Studio
Platforms
Windows
Players
Co-op, Multiplayer, Online co-op, Online PvP, PvP
Languages
English, French, German, Italian, Spanish - Spain

How to join the DeadShare playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the DeadShare playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

New to playtests? How Steam playtests work

How AI is used

Deadshare is made by a small independent team. We use generative AI tools as an assistant to our human artists, writers and developers: to explore ideas, prepare references and drafts, and speed up some of the repetitive steps of our workflows, so that a studio of our size can focus its time on what matters. Everything that ends up in the game is directed, reviewed and finished by people. The game does not generate content with AI while you play.

The developer's own words, from Steam.

About DeadShare

Six strangers. Six electric chairs. One live TV show.

Deadshare is a six-player online social deduction game set inside SIXFOLD, a cheerful and deeply wrong game show broadcast from several top-secret rooms, the first of which is a flooded underground chamber beneath Capital City. Each contestant is strapped into an electric chair. The whole thing goes out live on the big screen above their heads.

Talk, bluff, make deals, break them. Survive together and you split the prize pool. Make it out alone and it is all yours.

Every round, each contestant secretly makes one choice on the console in front of them. All choices land at the same moment. Being fast never saves you.

  • Attack: Pick a seat. If nobody stops you, they are out, and the house pays you for the trouble.
  • Counter: Name the seat you think is coming for you. Guess right and they are out while you walk away clean. Guess wrong and you are the one who goes.
  • Hold: Stay out of it. Your hands stay clean. It will not protect you, but nobody can call you a liar.

No pick, no mercy. If the clock runs out before you confirm, the chair makes the choice for you.

The TV only shows who is out. It never shows who did it. Who attacked, who countered, who sat on their hands: all of it stays sealed until you are out, or until the show ends. Until then, the only evidence is what the other five tell you, and what you choose to believe.

Peace is a valid strategy. So is betrayal.

Every seat brings a mascot. Win and it cheers. Lose and it gets the last word, on live TV, in front of everyone. Nineteen original mascots, each with its own voice and its own opinion of you, hosted by Quackers, who has six seats and one smile. His.

Six mascots are free for everyone. The rest you unlock with pot you earn at the table, never with real money. In a match no two seats share a mascot: the fastest to pick and confirm gets it.

Pot is the money of the show. You only get it by playing.

  • Survive. Everyone still breathing at the end splits the prize pool. Walk out alone and it is all yours.
  • Take someone out. The house pays a bounty for every contestant you remove.
  • Level up. Every level pays out, and the higher you climb, the more it pays.
  • Die. Every pot you earned during that show drops into the prize pool, for the people who outlived you. Nobody at the table can see your wallet. They see your name and your mascot, and that is all. Levels, ranks and honours are there for the people who keep coming back. Detailed rooms, MetaHuman faces, and light that hides more than it shows. The only cartoon is on the TV. Pick a face and change skin, hair, eyes and more: all of it is free. Built in Unreal Engine 5. Play in English, Italiano, Français, Español or Deutsch.

Everybody picks. Nobody tells.

From the game's Steam page.