Open now · By request
Sploink playtest
by Paths Systems
Up to eight ducks. Twenty-five waves of angrier ducks. Hold a farmhouse roof, drop a squad of rifle ducks, pump a Bee-M-G through the Quack-a-Punch and bring down the Great Honk. A free, chaotic co-op wave shooter where every bad idea is a feature.
It's free to ask. The developer chooses who gets in.
- Access
- By request
- Planned release
- Nov 18, 2026
- Developer
- Paths Systems
- Platforms
- Windows, Linux
- Players
- Co-op, Cross-platform, LAN, Multiplayer, Online co-op, Online PvP, PvP, Single-player
- Languages
- English
How to join the Sploink playtest
- Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
- Request access to the Sploink playtest there. It's free and doesn't commit you to anything.
- The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.
New to playtests? How Steam playtests work
How AI is used
Some in-game text and parts of the store page description were drafted with AI assistance and then edited by the developer. No AI-generated art, models, music or sound are used, and nothing is generated by AI while you play.
The developer's own words, from Steam.
About Sploink
The flock is coming. Hold the pond.
Sploink is a free co-op wave shooter for up to eight players. Pick a duck, pick a building, and survive twenty-five waves of increasingly furious waterfowl, then take down the goose that started it all.
Dig in, zombies-mode style
- Eight maps built for holding ground: a farmhouse with a roof to camp, a desert fort, log cabins round a frozen lake, a forge over lava, docks in a storm, an old town where every roof is a vantage point.
- Doors the flock has to funnel through. Board them up and keep nailing planks back on while they peck them off. Windows to shoot out of, stairs to the high ground, and spike strips and decoys to buy you a breather.
- Hold jump to glide off a roof and onto the next one.
- Terrain that changes the fight: wade through water, slide across ice, get stuck in the mud, and keep well out of the lava (the flock does too, unless you knock it in).
Fifty-five weapons and one very silly arsenal
- Pea Shooters to Honk Cannons, Duck Rays to Bee-M-Gs. Buy them off the wall, find them in care packages, and feed your favourite to the Quack-a-Punch three times over.
- Guns that ricochet round corners, freeze ducks solid, home in like bees, rocket-jump you onto a roof, or make a duck fall in love with you and turn on its flock.
- Eggs to throw, turrets to plant, a Goose Strike to call in, and squads of rifle, breacher and medic ducks that parachute in and follow you anywhere.
- Headshots count. Aim for the bill.
A flock with personality
- Sprinters, armoured tanks, bombers that chain-react, hound packs, claymore ducks laying mines, spitters lobbing glob from range, bubble ducks shielding the rest, thieves that steal your cash and run, mother ducks hatching a brood, gulls dive-bombing from above, burrowers tunnelling under your barricades, and every fifth wave, a Juggernaut Goose.
- Every attack is telegraphed: they rear back and fling their wings up before the peck lands. Dodge it.
- An AI Director paces each wave against how your squad is doing.
Every run is different
- Every five waves the flock migrates and the squad votes on where next. Every road trades something good for something bad.
- Perks that stack for the whole run, duck kits that change how you play, and Endless mode once you've won.
And when you're done co-operating
Duel: same arsenal, friendly fire on, last duck standing. The round ends in slow motion.
Features
- Free to play
- 1-8 player online co-op through Steam (invite friends, no port forwarding), plus LAN
- 25-wave runs with a final boss, plus Endless
- Duel PvP mode
- 8 maps, 55 weapons, 14 enemy types
- Hats, accessories and colours to dress your duck, earned, never sold
- Controller support and key rebinding
From the game's Steam page.





