Open now · By request
Base State playtest
by Joshua Criscenti
Build the fortress. Plan the assault. Fight for every flag. Base State is a tactical third-person shooter where your defenses shape the battle. Master five specialists, take on solo missions, and team up for 5v5 attacks and defenses.
It's free to ask. The developer chooses who gets in.
- Access
- By request
- Planned release
- Coming soon
- Developer
- Joshua Criscenti
- Platforms
- Windows
- Players
- LAN, Multiplayer, Online PvP, PvP, Single-player
- Languages
- English
How to join the Base State playtest
- Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
- Request access to the Base State playtest there. It's free and doesn't commit you to anything.
- The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.
New to playtests? How Steam playtests work
How AI is used
Pre-generated AI tools were used for some material textures, medal artwork, prerecorded announcer voice lines, and store-page artwork and text. These assets are created before distribution. The game does not generate AI images, dialogue, voice, or code during gameplay.
The developer's own words, from Steam.
About Base State
Build the fortress. Then put it to the test.
A wall buys time. A staircase opens a flank. A trap turns a doorway into a decision.
Base State combines third-person firefights with a battlefield you help build. Design defenses, choose your specialist, and fight for the objectives inside. Take on solo specialist missions or face another team in 1v1 and 5v5 matches.
Your plan becomes the battlefield
Place cover, connect floors with stairs and ramps, create firing positions, and protect your objectives with traps. Use complete building sections to assemble a stronghold quickly, or work piece by piece. In the untimed fortress editor, save a design, revisit it, and keep refining your approach.
Then the shooting starts. The doorway you protected becomes their route in. The roof you overlooked becomes their firing position. Discover what holds up under pressure.
Five specialists. Different ways to break the stalemate.
- Detector: reveal traps and objectives on attack; watch approaches with recoverable sentry darts on defense.
- Smoke Grenadier: hide an advance with smoke or use defensive gas to deny a capture.
- UAV Tracker: expose nearby enemies or jam the opposing team's abilities.
- Medic: keep teammates fighting; repair defenses and rearm traps while defending.
- Grappler: reach elevated angles and exposed gaps; reposition an uncaptured defensive flag along safe ground.
Storm the stronghold. Hold the line.
In Castle Assault, attackers push uphill from the coastal landing toward a fortified position. Defenders prepare their stronghold before combat. Fight through its approaches, contest three capture points, then switch sides and see how your own defense stands up.
Take the fight into Team Deathmatch, Capture the Flag, Team Last Man Standing, and Search and Destroy for different tests of positioning, teamwork, and construction.
Learn your role. Build your own style.
Play offline tutorials and specialist Attack and Defense missions, practice against bots, and earn construction unlocks and cosmetic rewards. Experiment with routes and abilities before bringing your plan into multiplayer.
Base State is in development. Playtest content, balance, and difficulty will evolve with player feedback. Online play uses dedicated or reachable player-hosted servers; direct hosting may require router configuration. Steam relay networking and host migration are not currently supported.
Wishlist Base State to follow development and hear when it is ready to launch.
From the game's Steam page.





