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Gunfetti playtest
by GoldWorks
Pick a hero, jump in and start shooting. Fast multiplayer action in pixel art.
Anyone with a Steam account can join, and it's free.
- Access
- Instant
- On playtest since
- Oct 30, 2026
- Planned release
- Mar 2027
- Developer
- GoldWorks
- Platforms
- Windows
- Players
- Multiplayer, Online PvP, PvP, Single-player
- Languages
- English, German, Japanese, Korean and 4 more
How to join the Gunfetti playtest
- Open the game's Steam page with the Join playtest button. Sign in to Steam if it asks.
- Use the Gunfetti playtest signup there. You're in straight away, with nothing to pay.
- The playtest shows up in your Steam library, ready to install and play.
New to playtests? How Steam playtests work
How AI is used
Some music and graphic elements were created using AI.
The developer's own words, from Steam.
About Gunfetti
A pixel brawl over one zone
The zone doesn't stay in one place. Every so often it moves somewhere new, so digging in and holding one spot won't win you the match; you have to keep moving and keep fighting. Grab the high ground off a jump pad, ground-pound whoever is underneath and lob a grenade into the crowd on the zone. Even when you're losing a gunfight, one well-timed skill can turn it around.
Who you pick changes the fight
One gunslinger reloads with every kill. Get on a roll and you'll barely stop shooting, and when things get hot, you just roll through the bullets.
Smoke the zone and the other team won't want to walk in. Nobody outside can see through it, but whoever threw it can see every enemy hiding inside.
A stalker who warps to the spot of each kill is on the next enemy before they can react. Once the kills start chaining, the other team has a hard time keeping up.
Some fighters get tougher the longer a fight goes. Every kill tops up their health, and anything extra turns into a shield.
Shooting into a barrier that swallows bullets and turns them into health only helps whoever is behind it. Its owner can also charge a beam that punches through every enemy standing in a line.
Weapons, maps and items we haven't shown here are waiting in the game.
From the game's Steam page.





