Steam Playtests
Nederfall

Open now · By request

Nederfall playtest

by 1Time Games

The Netherlands has fallen. Lead your survivors on scavenging trips through the ruins, find resources, recruit more survivors, and come home to a camp to take care for. Survivors cook, craft, and train on their own. Every item you bring back makes your camp grow stronger.

It's free to ask. The developer chooses who gets in.

Access
By request
On playtest since
Dec 9, 2025
Planned release
To be announced
Developer
1Time Games
Platforms
Windows, macOS, Linux
Players
Single-player
Languages
Dutch, English, German

How to join the Nederfall playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Nederfall playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

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About Nederfall

Nederfall is a point-and-click survival adventure in a Netherlands that has fallen apart. First the order went, then the power, then the neighbours. Now militias, raiders and scavengers hold the villages, roads and polders between them, and everyone else gets by however they can. Gather the people worth keeping, and build them a home worth coming back to.

READ THE PLACE. FIND THE OTHER DOOR.

Head out into quiet woods, half-empty villages and towns where someone else has already moved in. Every place is built by hand and worth reading closely: who holds it, what they guard, and which way in nobody is watching. A locked door has a lockpick and a crowbar. A guarded road has a price, and a way around it. There is always a quiet way through for anyone patient enough to look for it.

TALK FIRST. FIGHT IF YOU MUST.

The more noise you make, the more people turn up: watching first, then helping themselves to your loot, and only much later reaching for a weapon. Most meetings start as a conversation you chose. Talk, pay, trade, sneak, or run. If it does come to blows, a beaten enemy will beg, and you decide what happens next. A careful player can finish every expedition without firing a shot.

COME HOME TO A CAMP THAT LIVES

Between trips your survivors live without you. Put them on the jobs you want done and they get on with it: cooking over the fire, clearing weeds, tending the greenhouse, tidying up. They get hungry, crave stroopwafels, grumble about the water and want to talk. Time passes while you are away. Every structure you build and everything you carry home shows up in a place you can see.

MAKE THEM YOURS

Build your survivor the way you picture them. Sliders shape the body and the face: weight, build, face width, jaw and chin. Pick from more than thirty hairstyles that sway as they walk, then the eyes, pupils, brows, mouth, lips and facial hair, each in its own colours. Give them a voice and watch them talk while you make up your mind. Dress them, and take them out into the world exactly as you made them.

Out there they grow: six disciplines, from Looter to Fixer, with perk trees that change what they can do, and a camp that levels up beside them.

A NETHERLANDS NOBODY HAS BUILT BEFORE

Brick terraces, canal bridges, a café car park turned into a market. Nederfall's places are built from the real streets of Brabant: measured, photographed and rebuilt, down to the shop signs of companies that never quite existed.

FEATURES

  • Point-and-click expeditions through hand-built Dutch places, interiors and all
  • Every door has two keys: lockpicks, crowbars, climbs, bribes, conversations, explosives
  • A Threat meter with no combat in its first three bands: noise brings people, not bullets
  • Encounters you can talk, pay or walk out of, and mercy for the beaten
  • A living hideout: assign chores, cook, farm, build and upgrade while time moves on
  • Six disciplines and perk trees for your survivors, and a skill tree for the camp
  • A deep character creator: body and face sliders, 30+ hairstyles, eyes, brows, lips, facial hair and a voice
  • Cozy, Normal and Survivor difficulty
  • Full controller support, Steam Deck legibility settings, English, Dutch and German

Want to play early? Request access to the playtest on this page and join us on Discord.

From the game's Steam page.