Steam Playtests
Wakefolk

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Wakefolk playtest

by Jengal Yazilim AS

Wakefolk is an isometric survival colony sim set after a zombie outbreak. You don't steer your survivors one by one, you set their task priorities. Gather, craft, build and grow your colony by day, then hold the line against the horde at night.

Anyone with a Steam account can join, and it's free.

Access
Instant
Planned release
Coming soon
Developer
Jengal Yazilim AS
Platforms
Windows
Players
Single-player
Languages
English, French, German, Japanese and 7 more

How to join the Wakefolk playtest

  1. Open the game's Steam page with the Join playtest button. Sign in to Steam if it asks.
  2. Use the Wakefolk playtest signup there. You're in straight away, with nothing to pay.
  3. The playtest shows up in your Steam library, ready to install and play.

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How AI is used

The game includes content created with generative AI during development. No AI content is generated while you play. All music was created with Suno. One 3D model (the mine) was generated with Meshy and then optimized. Some of the English and Turkish text in the game and on the store page was drafted with AI tools and edited by the developer. The German, French, Spanish, Brazilian Portuguese, Polish, Russian, Japanese, Korean and Simplified Chinese translations of the game and the store page were made with AI using the game's glossary, then checked by a second AI review and automated checks. The store capsule and background images are in-game screenshots retouched with AI image tools.

The developer's own words, from Steam.

About Wakefolk

Wakefolk is an isometric zombie survival colony sim about keeping a small group alive through another night. Start with three survivors, plan their work and build a camp in a world hidden by fog of war.

Lead through rules

Set each survivor's job priorities, work effort and response to danger. They carry out your plans, choose the tools they need and take care of hunger, rest and injuries. Every task competes with the time and energy needed to stay alive.

Build by day. Prepare for the night.

Gather food, wood and stone. Craft tools and weapons, cook meals and build shelters, beds and storage. Reinforce the camp with barricades, place improvised alarms and assign someone to stand guard while the others sleep.

Explore beyond the camp

Send survivors into unexplored territory to find resources, medicinal plants and wreckage. Search wrecks for scrap and canned food, then turn what you find into supplies for the colony. Familiar ground can change, making return trips worthwhile.

Noise has consequences

Zombies hear the work happening around your camp. Choose when to build, chop and fight, and when to keep quiet. Torches extend night vision, sentries warn sleeping survivors, and spears let them defend from behind barricades.

Survive one more night

Watch the camp take shape in a 3D world rendered with a pixel-art look. Adapt your plans as threats grow, and see how many nights your colony can survive.

From the game's Steam page.