Steam Playtests
Crown Must Hold

Open now · By request

Crown Must Hold playtest

by Zelart

Combine whole Kingdoms instead of individual towers in this tower defense game with roguelike elements. Collect powerful loot, equip your Kingdoms, and explore Domains that change how you fight. Expand your lands and hold back the undead on a new frontier every run.

It's free to ask. The developer chooses who gets in.

Access
By request
On playtest since
Nov 6, 2026
Planned release
Coming soon
Developer
Zelart
Platforms
Windows
Players
Single-player
Languages
English, French, German, Japanese and 7 more

How to join the Crown Must Hold playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Crown Must Hold playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

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About Crown Must Hold

Choose your Kingdoms, equip them with items to shape your build, and amplify it with the Domains you uncover on the frontier—then combine their strengths to hold back the undead.

Every Kingdom brings its own set of buildings and its own rules for how they work together. No two Kingdoms are built to win the same way.

Items pull every run in a direction of its own. Some feed the economy, some strengthen your defenses, some rewrite how a Kingdom works.

Missing the item you need? Transmute what you have into something that fits.

Domains change the rules of the ground you fight on. They don't add to your build, they multiply it.

Every run generates a new frontier. Each new region you claim brings more ground to build on and more ground to defend. Push out for the resources you need, and the enemy gets a longer front to hit you along.

Experience from campaigns and replays goes into permanent upgrades for the empires you've unlocked. Stronger Kingdoms open up harder regions and longer runs.

Special points buy castle health and extra slots for items and relics. More room to build with, run after run.

Hand-textured stone and timber, forests that shift with the season of each biome, and enemy hordes you can read from across the map.

From the game's Steam page.