Steam Playtests
Regent

Open now · By request

Regent playtest

by SourGhost

Become a craftsman, merchant, mercenary, a ruler... or don't. The world will carry on either way. Immerse yourself in a world of your own, or share one with others.

It's free to ask. The developer chooses who gets in.

Access
By request
Planned release
To be announced
Developer
SourGhost
Platforms
Windows
Players
Co-op, LAN, Multiplayer, Online co-op, Online PvP, PvP, Single-player
Languages
English

How to join the Regent playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the Regent playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

New to playtests? How Steam playtests work

How AI is used

AI assisted coding is used to create the game. The game contains no AI generated art or assets.

The developer's own words, from Steam.

About Regent

Regent is an open-world medieval sandbox where you are not The Hero, not The Chosen One, and not The Center Of The World. You begin as just another person trying to survive.

Earn a living. Travel between settlements. Trade. Hunt. Build a home. Hire companions. Take dangerous work. Rob travelers. Protect them instead. Buy land, establish businesses, gather followers and, if ambition takes you far enough, step into the brutal world of politics and power.

YOUR STORY ISN'T WRITTEN YET

There is no predetermined campaign telling you who you are supposed to become. Regent gives you a world, a set of rules, and the freedom to carve your own path and make your own mistakes.

Seek opportunities to grow alongside others, or push ahead on your own. Write your own story and leave your mark on the world in your own way. Lead from the front or strategize from the backline. Build a trade empire, carve out a quiet life for yourself, or lose everything in a roadside ambush.

What happens next is up to you.

A WORLD THAT LIVES WITHOUT YOU

Towns need food. Workshops need materials. Traders need safe roads. Armies need supplies.

Goods are produced, transported, bought and consumed across a world where shortages and opportunities emerge naturally. Markets are local and information travels with people. Prices change when supplies run low or merchants discover somewhere more profitable to sell.

A road becoming dangerous can starve a settlement of vital goods. A poor harvest can send prices soaring. A new workshop can create demand for resources produced miles away.

You can exploit those opportunities, solve them, cause them, or decide they're someone else's problem.

BUILD SOMETHING WORTH DEFENDING

A patch of land can become a home. A home can become a workshop. A handful of buildings can become something much larger.

Construct places that serve real purposes within the world: homes, workshops, storage, businesses and productive holdings. Gather workers and resources, develop your property and gradually establish a foothold that matters beyond your own character.

As your responsibilities grow, delegate the mundane work and focus on the decisions you actually care about. Whether you want a quiet homestead or an economic base capable of supporting much greater ambitions is entirely up to you.

YOU ARE MORTAL. THE WORLD ISN'T.

Your death may be the end of a story, but the world lives on. The buildings you constructed remain. The wealth you created still exists. Settlements keep growing, struggling and trading.

If you leave behind a family or successor, your story can continue through them. Or begin again as someone completely unrelated and encounter the consequences of your previous life from the outside.

Regent is not about protecting one immortal protagonist. It is about leaving a mark on a world that will eventually outlive you.

PLAY ALONE, OR SHARE THE WORLD WITH OTHERS

Regent is being developed with singleplayer and multiplayer as equally valid ways to experience its world.

Play alone, with friends, or with complete strangers. Travel together, trade, build, cooperate and pursue shared ambitions, or clash over the same opportunities, land and resources.

Share your stories. Become rivals. Build something remarkable together.

Or simply live in the same world and see where your paths cross.

From the game's Steam page.