Steam Playtests
rogOut

Open now · By request

rogOut playtest

by Stasoun

rogOut is a cooperative turn-based ASCII extraction survival roguelike. Explore abandoned locations full of mysterious creatures, scavenge scarce high-tech loot, and uncover what happened to the world after the Dark Fold.

It's free to ask. The developer chooses who gets in.

Access
By request
On playtest since
Sep 25, 2026
Planned release
Coming soon
Developer
Stasoun
Platforms
Windows, macOS, Linux
Players
Co-op, Cross-platform, Multiplayer, Online co-op, Single-player
Languages
English

How to join the rogOut playtest

  1. Open the game's Steam page with the Request access button. Sign in to Steam if it asks.
  2. Request access to the rogOut playtest there. It's free and doesn't commit you to anything.
  3. The developer lets players in, often in batches, so it can take a while. Steam emails you when you're in, and the playtest appears in your library.

New to playtests? How Steam playtests work

How AI is used

Portraits of characters and creatures are generated using Stable Diffusion. They appear in-game and in store page materials. I plan to replace all generated portraits with hand-drawn art. Some in-game labels and text descriptions are placeholders generated by an LLM. I am gradually rewriting them by hand.

The developer's own words, from Steam.

About rogOut

rogOut is a dark turn-based ASCII roguelike that combines high-adrenaline extraction looting with horror survival.

Explore abandoned locations full of seemingly dormant creatures, scavenge valuable high-tech loot to survive, and, if you are lucky enough, find out what happened to the world after the Reshuffle and how to navigate the Dark Fold.

MAIN FEATURES

hardcore tactical gameplay

Each move has weight and consequences. These creatures are dangerous, your weapon breaks quickly when you hit them, protective clothes tear apart when they approach you. Turn on the light for a brief moment to see a bit further in the dark, and stay alert, as it may wake up creatures around you. You didn't know they were here, and you don't want them to wake up.

coop multiplayer

Unique async turn-based multiplayer system allows players to seamlessly join and leave shared expeditions at any time, stay afk, or rush towards the goal, without impacting other players experience

The game is designed to be played in three variants:

  • Standard – solo, occasionally encountering other players
  • Lone Survivor – offline solo, no interactions with other players
  • Co-op – invite players and form a group

smooth ASCII horror

These could be the scariest ASCII letters you've ever seen. They are grim, smoothly animated, mysterious, and dangerous. Each character and creature has ASCII animated portraits.

immersive sound

The sound is refined to the finest detail to support symbolic ASCII graphics. It's also important for survival, as subtle cues can help you survive. Moments when you hear sudden splashes of water made by another survivor running outside the building, or heavy stomping coming from the dark, are both unforgettable.

coffee-break expeditions

Gameplay is divided into two main parts: dangerous high-adrenaline expeditions and a calm crafting and preparation phase in the hideout. A single expedition usually takes around 5-15 minutes, after which you either bring some great loot and crafting materials to your base, or lose your survivor to the dark, with all the progress wiped. Also, "save & exit" can be used at any time, even in co-op. These are small details to support your life balance and help with time management.

hideout crafting & upgrades

Hideout can be upgraded with stations you find in the expeditions. Discover locations, repair & upgrade equipment, craft what is missing, and plan the next expedition. Get intel on the locations you are going to visit and pack your backpack.

ABOUT

I'm Stasoun, and rogOut is my passion project. I love traditional roguelikes, and I've played many of them, including all the classics and modern ones. I wanted to play a traditional roguelike in co-op for a long time. A few relevant games I found were not truly turn-based and involved periodic real-time ticks or some kind of action points. It's a challenging task, and I was thinking about this for a few years. I eventually came up with a solution, but it required building the roguelike around the co-op from scratch.

This is how rogOut was started. If you ever wanted to play a traditional turn-based roguelike together with someone in co-op – now you have one more option, and I hope you'll enjoy it!

From the game's Steam page.